Saturday, February 21, 2015

$weet Money

Me and my friend are working on another game it's called $weet Money. It'll be a game about making money...You can work honestly or you can do it illegitimately.

We have an inventory system the models of a cup and a garbage can (right?)
And that's all, but now notes on the other game

-Improved lighting
-Improved Menu
-Added View Distance Option

email: nroberge137@gmail.com
friend's website: aidenhill.net

Tuesday, February 3, 2015

Map

Due to many things, the map is much cooler! We have  a tree (which is on the map,  I won't tell you where, since it's a secret) We made a tree, the map looks cooler, my friend showed me the game via Skype and there ARE tons of lighting glitches. It's still in Early Alpha. If I had to guess a version I would say
Alpha Version 0.012
version 0.01 would be the creation of the map
Version 0.011 would be the creation of my tree
Version 0.012 would be the additions of landforms and such
The next version would probably be the lighting fix but I dunno.
We also made a tree...yes a tree.
We also hear that there is a game similar to ours out on the app store
I have also been informed that our game may be raised to $2.00 I'm not sure
Sorry for the lack of updates, I've had many things to do.
There were many glitches with the water.
We do not know how much RAM the game will take up, since it IS a fairly large game.
It can only be played on iPhones 5-6
We are going to port it from iPhone to PCs.
So if you don't have an iphone 5-6 you should be fine...Eventually.
The release date is estimated to be around April 13 or sooner.
I know I've asked patience, however we have made tons of improvements form what was in Alpha 0.0000000000000000000000000000000000000000000000000000000000001 when we thought we were going to make Gmod for iOS, now we are making a survival game.
We also made only one island, however we plan to add more islands in future updates, as you can see from the picture, it's quite large since there is a tree about 3 times the size of a player there (the tree is 7 pixels).
My friends website:http://aidenhill.net/
My email: nroberge137@gmail.com

Sunday, January 11, 2015

CODE

The code for the game is wrong, completely wrong. It should take some time to fix.
Thanks to the absolute massiveness of this game, the release date should be in a while (V 1.0, not the Beta, the Beta release date is unknown, I want to give it to you straight, the game is massive, it'll take a while for this massive Indie game to be developed, but when it is, we hope it'll be successful)

email:
nroberge@gmail.com
My friend's website:
aidenhill.net

Tuesday, December 30, 2014

Less graphics, more things

So, my friend did two things. The first is the iOS version is coming out first, and the graphics are lowered so that he can add more items and objects, it IS a big game after all. He has also informed me that if the iOS gets very popular, he will release for computer.



email:
nroberge@gmx.com or nroberge@gmail.com (I rarely check that one)
My friend's website:
http://aidenhill.net/

Monday, December 22, 2014

Credits

Credits are being created. I'm gathering the information needed to create credits. It may be a minor thing, but there are a lot of things that you need to pay homage to.





My email: nroberge@gmx.com
My friend's website: http://aidenhill.net/

Wednesday, December 17, 2014

Island

My friend sent me one of the islands, and the reason I haven't been posting anything is because my friend was going through the extremely tedious task of putting rocks over the world/islands


AS promised, here is the island:

Its so large that you cant even see the player (I hear he is near the large river)

Friday, December 12, 2014

ROCKS!

we are adding rocks, it's odd and horrible and never make rocks children!